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Battlefield Game AI: Grids, Guts, and Guns
Wednesday August 20, 2008 from 6:30pm - 8:30pm
Independents Hall
32 Strawberry St
Philadelphia, Pennsylvania 19106 Get Directions
This talk will be a run through of the tech that makes soldiers tick in Company of Heroes, the award winning real time strategy game from Relic Entertainment. Included will be a look at the systems behind hierarchal pathfinding, combat AI, vehicle turning, the process used to create them, and lots and lots of things blowing up.

Led by IndyHall member Chris Jurney.
Category: Education
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