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This is a Geek Night dedicated to developing games. The core of the evening is going to revolve around the XNA platform.
We are also hoping to have talks on game development with Java, open source projects on the Cell/PS3 and also a talk by Iain Simons the author of Inside Game Design.
Keep an eye on the Wiki page for definite details as they emerge and I'll try and post here too.
I'll be there. Flying back from Sweden early specially to attend.
If there's any interest I'd love to do a lightning talk about OpenGL from Python, if there's any interest. With some demos. I would keep it short though because I know some attendees have seen much of the content before, at PyCon, etc.
If anyone's still reading this : Thanks for the Game Dev night, I really enjoyed all of the talks and meeting everyone.
I'm disappointed that I didn't get to talk with everyone present. If there's anyone who was there has any interest in chatting some more about creating a hobbyist game, especially a 2D rigid-body physics style game, then I'd love to chit-chat.
I'm not sure if 'upcoming' exposes my email address, it's below.
If you want to find collaborators, start projects or just rant about creating games. Please feel free.
If you have a demo to show then let us know on the night and we will help get you set up with the projector.