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Topics
This is a general advanced class covering each of these topics.
Characters and Kinematics
* Organic character modeling
* Character rigging with bones and skelegons
* Forward and inverse kinematics rigs
* Weight Mapping - SubPatch Weights & Bone weights
* Facial Animation with Endomorph
* Character rigging with bones and skelegons
* Segmented and Organic character will be discussed
* Forward and inverse kinematics will also be investigated
* Weight Maps
Students will rig a character supplied by the instructor and practice motion and movement.